Footstep
| Name | What it is for | License | |
|---|---|---|---|
| Footstep 00 kenney-rpg-footstep00.ogg | Soft boot step, one of Kenney's ten footstep takes. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Footstep 02 kenney-rpg-footstep02.ogg | Alternate boot step for a walk cycle. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Footstep 05 kenney-rpg-footstep05.ogg | Another step so a loop does not repeat the same hit. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Footstep 08 kenney-rpg-footstep08.ogg | Shorter step, useful on stone or packed dirt. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. |
Sword hit
| Name | What it is for | License | |
|---|---|---|---|
| Chop kenney-rpg-chop.ogg | Heavy blade or axe chop. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Knife slice kenney-rpg-knifeSlice.ogg | Short blade slice through air or cloth. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Draw knife kenney-rpg-drawKnife1.ogg | Weapon leaving a sheath. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Blade 01 rubberduck-rpg-blade_01.ogg | Sword swing. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. | |
| Blade 02 rubberduck-rpg-blade_02.ogg | Second sword swing. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. | |
| Metal impact rubberduck-rpg-metal_01.ogg | Metal-on-metal hit, for a parry or armor strike. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. |
Spell cast
| Name | What it is for | License | |
|---|---|---|---|
| Spell 01 rubberduck-rpg-spell_01.ogg | Generic spell cast. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. | |
| Spell 02 rubberduck-rpg-spell_02.ogg | Second cast, slightly different shape. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. | |
| Fire spell rubberduck-rpg-spell_fire_01.ogg | Fire-spell whoosh. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. | |
| Book open kenney-rpg-bookOpen.ogg | Spellbook or tome opening. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Book page kenney-rpg-bookFlip1.ogg | Page turn while reading a spell. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. |
Level up
| Name | What it is for | License | |
|---|---|---|---|
| New thing get congusbongus-newthingget.ogg | Short happy chiptune sting for a level-up or rare drop. | CC0 (zero attribution). congusbongus, New thing get!, OpenGameArt newthingget.ogg. Credit is not required. | |
| Rise 01 wobbleboxx-rise01.ogg | Short rising tone from a level-up pack. | CC0 (zero attribution). wobbleboxx, Level up / power up / coin get, OpenGameArt SoundPack01.zip. Credit is not required. Lossless AIF converted locally to Ogg Vorbis. | |
| Rise 06 wobbleboxx-rise06.ogg | Longer rising sting from the same pack. | CC0 (zero attribution). wobbleboxx, Level up / power up / coin get, OpenGameArt SoundPack01.zip. Credit is not required. Lossless AIF converted locally to Ogg Vorbis. | |
| Confirm chime kenney-ui-confirmation_002.ogg | Positive UI confirm. Not a fanfare, but a ding you can try for the level-up moment. | CC0 1.0 (zero attribution). Kenney Interface Sounds, kenney.nl, file via OpenGameArt kenney_interfaceSounds.zip. Credit is not required. |
Coin
| Name | What it is for | License | |
|---|---|---|---|
| Handle coins kenney-rpg-handleCoins.ogg | Handful of coins shifting. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Handle coins 2 kenney-rpg-handleCoins2.ogg | Smaller coin handful. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Coin drop 01 rubberduck-rpg-item_coins_01.ogg | Coins placed or looted. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. | |
| Coin drop 02 rubberduck-rpg-item_coins_02.ogg | Second coin take. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. | |
| Gem rubberduck-rpg-item_gem_01.ogg | Small gem or valuable pickup. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. |
Door
| Name | What it is for | License | |
|---|---|---|---|
| Door open kenney-rpg-doorOpen_2.ogg | Wooden door opening. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Door close kenney-rpg-doorClose_1.ogg | Wooden door closing. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Creak kenney-rpg-creak2.ogg | Longer hinge creak. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Lock rubberduck-rpg-lock_01.ogg | Lock or latch turning. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. | |
| Metal latch kenney-rpg-metalLatch.ogg | Small metal latch click. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. |
Wolf
| Name | What it is for | License | |
|---|---|---|---|
| Howl rubberduck-creature-howl.ogg | Creature howl. The pack does not label the species, so treat it as a wolf stand-in. | CC0 (zero attribution). rubberduck, 80 CC0 creature SFX, OpenGameArt. Credit is not required. | |
| Wolf monster caveboytup-wolf-monster.mp3 | Short fantasy wolf-monster cry. Not a real wolf recording. | CC0 (zero attribution). CaveboyTup, Wolf Monster Sound, OpenGameArt wolf_monster.mp3. Credit is not required. Author says it is a CC0 horse snort reshaped into a wolf-monster cry, not a field recording of a wolf. | |
| Roar rubberduck-creature-roar_01.ogg | Short creature roar, closer to a larger beast than a wolf. | CC0 (zero attribution). rubberduck, 80 CC0 creature SFX, OpenGameArt. Credit is not required. | |
| Bark rubberduck-creature-barking_01.ogg | Bark. Useful if the howl feels wrong for a wolf aggro. | CC0 (zero attribution). rubberduck, 80 CC0 creature SFX, OpenGameArt. Credit is not required. | |
| Monster vocal rubberduck-rpg-creature_monster_01.ogg | Small monster vocal from the RPG pack. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. |
UI click
| Name | What it is for | License | |
|---|---|---|---|
| Click 001 kenney-ui-click_001.ogg | Button click. | CC0 1.0 (zero attribution). Kenney Interface Sounds, kenney.nl, file via OpenGameArt kenney_interfaceSounds.zip. Credit is not required. | |
| Click 003 kenney-ui-click_003.ogg | Softer button click. | CC0 1.0 (zero attribution). Kenney Interface Sounds, kenney.nl, file via OpenGameArt kenney_interfaceSounds.zip. Credit is not required. | |
| Select kenney-ui-select_003.ogg | List or slot select. | CC0 1.0 (zero attribution). Kenney Interface Sounds, kenney.nl, file via OpenGameArt kenney_interfaceSounds.zip. Credit is not required. | |
| Toggle kenney-ui-toggle_001.ogg | Checkbox or ability toggle. | CC0 1.0 (zero attribution). Kenney Interface Sounds, kenney.nl, file via OpenGameArt kenney_interfaceSounds.zip. Credit is not required. | |
| Window open kenney-ui-open_002.ogg | Panel or bag opening. | CC0 1.0 (zero attribution). Kenney Interface Sounds, kenney.nl, file via OpenGameArt kenney_interfaceSounds.zip. Credit is not required. | |
| Window close kenney-ui-close_002.ogg | Panel or bag closing. | CC0 1.0 (zero attribution). Kenney Interface Sounds, kenney.nl, file via OpenGameArt kenney_interfaceSounds.zip. Credit is not required. | |
| Error kenney-ui-error_001.ogg | Cannot-do-that buzz. | CC0 1.0 (zero attribution). Kenney Interface Sounds, kenney.nl, file via OpenGameArt kenney_interfaceSounds.zip. Credit is not required. |
Other classic MMO
| Name | What it is for | License | |
|---|---|---|---|
| Cloth belt kenney-rpg-clothBelt.ogg | Inventory or armor rustle. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Drop leather kenney-rpg-dropLeather.ogg | Leather item dropped. | CC0 1.0 (zero attribution). Kenney RPG Audio, kenney.nl, file via OpenGameArt RPGsounds_Kenney.zip. Credit is not required. | |
| Chain rubberduck-rpg-chain_01.ogg | Chain rattle, for a gate or shackles. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. | |
| Creature hurt rubberduck-rpg-creature_hurt_01.ogg | Hit reaction. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. | |
| Creature die rubberduck-rpg-creature_die_01.ogg | Death sting. | CC0 (zero attribution). rubberduck, 80 CC0 RPG SFX, OpenGameArt. Credit is not required. |